Hello Archebladers! As we’re approaching our official launch, we felt a need to take the game offline in order to better prepare for the official launch. We will be mainly performing server maintenance throughout this offline time. The game will remain offline until official launch during the following schedule.
April 13th 23:00 PDT ~ Official Launch
On a bright side, we’re officially starting our countdown to ArcheBlade official launch next week. So please stay tuned. Sorry for the inconvenience it may cause, and thank you for your patience.
To Indiegogo contributors: We started sending out keys for the following perks this Tuesday. Please check your mail box regularly. Contributors who can claim more than one of the following perks will receive keys in separate emails. (Eg. You will receive two emails if you can claim Season & Permanent Pass.)
Today we look at Tiac, Cezanne, and Renny. You can also get a sneak-peak of next week's patch note about Gear Up, so please stay tuned!
[Combat System] - Two consecutive JL is no longer allowed for any character.
Tiac - R + Alt now hits bigger range, and pushes back enemy. - LLR + Alt now has guardbreaker effect. - LLRR + Alt now doesn't have guardbreaker effect.
Cezanne - Remade R. R summons a puppet that stalks and damages an enemy. R + Alt summons a more powerful puppet. - Rage Skill "Alter Of Cage" has been changed to "Nether Prison". - His RP skill "Nether Prison" is no longer destroyed by hits but it disappears after 5 seconds.
Renny Flame - Removed knock-up effect from R - RR + Alt now fires two fire tornadoes that go the opposite direction from each other. - JR + Alt now leaves an enemy stunned longer, and pushes back an enemy more. - In LRR, the ending R is only activated when the first LR (Knock-up) is successful. - Her Rage Skill "PayBack Field " has been changed to "Renny's Rally". It gives RP buff to allies which lasts for a certain time.
Hey guys, Today we unveil third part of patch note for official release coming this April. We look at some of the moveset changes made to Elrath, Sewon, Elika, and Renoah as well as other changes we made for official release. Enjoy, and please stay tuned for next episode!
Player Rank - Player's maximum rank adjusted to 100. - Depending on your current XP, your rank will be adjusted at official launch.
Other improvements - Improved the overall graphics quality including characters' appearance. - Added more options for anti-aliasing.
Elrath - R + Alt gives immediate full charge. - JR + Alt gives immediate full charge. - LLL combo is now split into LLL & LLLR.
Elika - LLR + Alt now has guardbreaker effect while removing debuff effect.
Sewon - R + Alt gives immediate full charge. - JR delivers one hit now. Reduced the stunned time for the character on the receiving end significantly. - Goes into super armor mode while using +Alt attacks. - Changed his Rage Skill name from Punitive Karma to "Cycle of Death and Rebirth" - His RP Skill "Cycle of Death and Rebirth" now gets more than his enemy's current HP while giving only half of his HP. He also stays in super armor mode for three seconds after exchanging HP.
Renoah - Added new LL melee combo. (When she runs out of bullet.) - Fixed the direction of her aim so that it's in sync with her target when in sniping mode.