*Patch Note - Release 0.9.8.
- Valle, Renny(G), Dick, Gaspar, Tiac, Cezanne, Renny(F)
- New DLC added
- New character, Ridika the temptress, added
- Game tutorial added
- Account info added
- New achievement added (MVP, killing without death)
DLC: Early Access Basic Pack:
- The previous DLC 'Starter Pack' Removed
- New DLC 'Early Access Basic Pack' Added
*This package includes Archeblade's entire roster of characters before it's official launch.
*If you already bought the previous DLC 'Starter Pack', this will apply to you as well.
Skill Renewal and Balancing:
"Ridika is a female fighter who ravages an enemy with her fancy skills. Now she eaily penetrates the enemy's back side by improving her skills, and it helps her melee skill".
RP skill: Blind Love(F)
Stiffness of the skill activation removed
Blind skill effect goes for ten seconds
Blind skill effect disappears when Ridika gets damage
RP skill: HeartBreaker(Q)
This skill activates only if there is an enemy who is in blind.
Ridika's flying consumes less SP.
R attack range reduced, and RR combo attack range increased.
JR attack range reduced.
LLL combo's guard stiffness reduced.
- Dan Mei
"Dan Mei is meant to be a melee fighter that fights even inside of enemy territory. We improved the usability of his jump, and his viability on low HP so that players get motivated to play him".
RP skill: Embrace of the Empress(Q)
Duration of the skill depending on the current HP.
The skill now consumes 3 RP bars.
Dan Mei's Shift skill activates instantly.
R hits only once.
R hits wider than before.
R pushes back an opponent longer than before.
"We replaced Elika's RP skill 'InvisibleField' to 'Haste'. Haste skill will make her faster locating and easier escaping".
Removed 'Invisible Field' skill.
New RP skill 'Haste' added.
*Haste: this increases her and ally's moving speed by fifty percent for ten seconds.
Slowered the JR reaching on an opponent.
JR's hitstun time reduced.
DrainLifeAura(F) skill now only takes opponent's HP(not AP).
Renoah's moving speed reduced by 5%
Some of Tiac's attack stiffness reduced
Sewon's LLL attack pushes back an opponent more.
Defense power increased
Guard Breaking system improvements:
"The previous guard breaking skill does't really bring you a benefit. It resulted to be a useless one. and now we redesigned the system to have varied your combat pattern".
- LR power attack gets a differentiated animation and an attack timing
- LR power attack breaks an opponent's guard and lifts them up
- LR power attack deals some damage too
- Dan Mei's JR attack effect changed
- Ridika's Heartbreaker skill effect changed
- Ridika's R attack effect size adjusted
- Win/Lose UI remains too long
- Elrath's Anti-magic Shell doesn't display of its effect when it duplicates
- In a free-for-all map, a round doesn't end when the score reaches to the goal with the point gained by assist.
- Game controller doesn't work sometime
- Game server doesn't reset porperly which makes the game unplayable
- An error message sometimes doesn't display properly
- A continuous kill achievement error
- Ridika's hovering animation glitch
- The image in the main page stretches depending on a certain resolution
- When you click the 'detail' button in the shop, nothing happens
- The server doesn't work properly if there's a special character on the title of the room.
- It doesn't get debuffs after the guard is broken.
*Sorry for the patch delay.
*For some reason, package name displays incorrectly here, http://store.steampowered.com/app/207240
But it will work as I posted above. We'll fix this as soon as possible.
*All official servers will reset at 9PM PST