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AI War: Fleet Command

Profilo _

AI War: Critically acclaimed co-op hybrid of RTS, 4X, grand strategy, and tower defense.

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AI War Facebook page
Arcen Games' Facebook page
Tidalis Facebook page
A Valley Without Wind Facebook page
Our community forums[]

Report bugs and suggestions on MantisBT[]
AI War web IRC[] / / #aiwar

What is AI War and Why Would You Want to Play
We've got a summary on our features page[] as an introduction to what AI War offers.

Free Trial Demo, and Stance on DRM
We do have a demo[] that restricts a campaign length up to three hours with simple ship types and easier AI difficulties. You can play as many campaigns as you want with any expansions even in multiplayer while being able to activate the trial into the full game by simply inputting the serial keys in the options menu without having to redownload the client. Any game you were playing while in trial mode can be resumed after activation.

Our games have absolutely no DRM as we believe they are neither effective nor convenient. Standalone keys can be registered on Steam if you made your purchase elsewhere (it may take a month or so for new products to be recognized).

Questions or Feedback? Community Forums and Bugtracker
If you've got a question about our game or our development studio, please feel free to pop over to our forums[] We have a friendly and active community that often discusses about game balancing and posting up tales of joyous victory or sudden defeat on our After Actions Report[] forum, and our developers are always on the lookout for technical support or direct inquiries.

If you've got suggestions on the game itself or found a bug, please visit our bugtracker[]. Give a quick search first before you make a submission to lighten the load on the moderates there.

More Information
Please visit our website at for more information on both AI War and its expansions, and our other games. Use the dropdown menus toward the top to navigate.

Arcen Games Official Site
AI War Official Wiki
Arcen Games Forum

Annunci _
FINALLY a sequel. Please stop by our kickstarter campaign -- we're counting on folks like you to make this bigger, better, clearer sequel a reality.

You might hate kickstarter, and I hate preorders, but I hope you'll love this project on its own merits. The original AI War is something that RPS called one of the best strategy games ever made, and which is widely regarded as having some of the best and most interesting AI ever seen in a game.

Why a sequel?

The original was designed in a different time, under completely different design goals. We're finally creating a sequel that is being rebuilt from the ground up using a whole bunch of new tricks and tech that we've acquired over the last few years.

The trickiest core technical improvements -- ranging from highly efficient 3D graphics to a multithreaded main-simulation to mod support -- are already complete.

Why trust us?

We’re not kidding around in our approach to this: we’ve made a massive 160+ page design document, because it was basically the only way we were comfortable doing a kickstarter campaign for this sequel.

We can't stand vague or overblown promises, so our goal has been to be as explicit and clear as possible. We did a massive AMA on reddit where we wrote more than 50 pages of responses, and we're happy to answer even more questions.

That said, this project is huge, and we've been having a rough time in the crowded New Steam Market (so to speak). Please consider backing the project if you can! It's very hard to reach customers nowadays, and we don't have a good way to fund this without your help. There are a few alternatives to kickstarter that we've worked out, but none of them give us the full creative freedom that working directly with our fans does.

Improvements at a glance:
  • GUI Clarity and usability!
  • Sane learning curve.
  • Better graphics.
  • Better performance.
  • Moddability.
  • More varied strategic landscape.
  • Streamlined out repetitive tasks.
  • Way, way more.

Even if you can't or don't want to back, please spread the word!
Whether or not you're able and willing to personally back the project, please consider forwarding this campaign's link to any friends (Steam or otherwise) that might have an interest in this sort of thing.

If you personally want to take a "wait and see" attitude toward this project, we totally respect that. But we are having trouble reaching our own existing customers, and so any help you can give us in spreading the word we would be incredibly grateful for.

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