Tabletop Simulator

Tabletop Simulator

Update v8.4 Tiny Epic Western DLC, UI Overhaul, In-Game Screenshots & More!

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49 commentaires
Mechazoid Apocalypse 26 déc 2016 à 17h30 
I would like a way to save the game quickly without having to manually find the save file you are using and click overwrite.
Firesworn 22 déc 2016 à 9h59 
All I wanted was for this game to be 75% off I thought that would happen during the christmas sale but nope oh well guess I'll spend the last of my steam wallet elsewhere *sigh*
Alfy 21 déc 2016 à 7h41 
I didn't mention: as Ed said, grid does actually look nice. The reason I'm missing list as an option is when browsing through a lot of content: it just goes a lot faster. But grid is certainly nicer on the eyes with the thumbnails (be patient, it took a few minutes for all the thumbnails to load for me).
Unreal Ed 21 déc 2016 à 7h11 
@Ryan, maybe wait a bit before commenting, or look at the chat box, coz it downloads all the thumbnails for the mods and replaces the question marks with them, which is much better than just a boring text list like we had before.

I'm with @Alfy that there needs to be a big "save" button that is different from the "see all your saves" button.
Alfy 21 déc 2016 à 4h36 

Finally, I'm not fond on how much digging I now have to make to look for my stuff. I prefer scrolling to multi-pages or multi-depth menus. But I think there are some kinks here that just need sorting out: I can scroll down page by page into my workshop menu, but I can't go back up and have to click on the arrow to do that. For the workshop menu specifically: the new look would be welcome as an addition rather than a replacement. I'd love the option to see my content by list or by grid, but being stuck in grid view isn't actually nice.

Alfy 21 déc 2016 à 4h35 
Tried the new UI, and I'm not impressed.

I understand what BG was going for: a minimalist UI that does not detract from nor clash with the game on the screen. It's a good idea, but as they stand, the icons are just not meaningful enough: I keep waiting for the tooltips to make sure qhat I'm clicking on. They probably need redesigning (and by the way, they do clash badly with the UI at game start, as that has not been redesigned).

As everyone else, I have had problems figuring out how to save my game: that's a major issue. It's an essential function, and it should be one of the most accessible function. If the UI is going to be smaller and less intrusive, why not take the leap and add a clearly labelled button just for that purpose? It will be a life savior for all newcomers.
ryan 20 déc 2016 à 22h33 
why is exit game off the esc menu. are you mad? have you lost it?
ryan 20 déc 2016 à 22h25 
hate this new UI. the way the new save/load works is unintuitive as all get out. the new top bar should simply have an option for text rather than icons and preferably some transparency/color options too if you want to actually improve it. going through page after page of giant question mark boxes in my workshop mod sucks and leads me to believe the creators of this game dont understand how people actually use it.
Scrimmy Bingus 20 déc 2016 à 20h17 
"clean and streamlined" is a bunch of BS buzzwords that mean "we hate useful UIs". hamburger menus are design nonos 101. you just made it take MORE clicks to get the same stuff. also black and white simplistic icons are a sign of lazy artists. bring back the nice detailed colour menu elements. not every game needs to like a damn mobile app
erichermit 20 déc 2016 à 1h09 
I had a lot of complaints about the new UI at first but the recent hotfixes have completed redeemed it for me, thank you, it works nicely now