• Build mode can now be accessed while holding shift.
• Added Safe and SafeMode command line options as a better alternative to resetting monitor resolution - Using one of these options will start the game at 1024x768@60hz in fullscreen and allow the player to change his options to something else after the game loads.
• Added build mode hotkey for Cybran Mass Convertor. Removed Ctrl-M key mapping for old Cybran mass convert ability, which no longer exists and was causing a crash.
• By popular request, reset Season 2 ELO ratings.
• Quitting a game will stop the replay from recording immediately.
• Fix for targeting units under the influence of world forces (ie Magnetron).
• Fix for units becoming unrepairable.
• Partial fix for selected groups of units not all Teleporting or Jump Jetting when given the order.
• Fix for Space Temple cooldown being activated even if the beacon was not placed.
• Better handling for units getting stuck in a position when they try to reclaim something directly underneath them.
• Fix for ACU/engineers going on a walkabout when trying to build something that overlaps with their current position.
• Fix for some factories and engineers getting XP for killing things when they should not.
• Fix for units colliding with terrain when boarding a carrier.
• Fix for not adjusting a units health when it recieves a MaxHealth buff on non-DLC side.
• You can no longer use the Magnet Pull, Magnet Push, or Pullinsmash ability while No Rush is active.
• Fixed up AI platoon templates.
• Fix for AI platoon sizes.
• Fix for AI platoons "dancing around".
• The AI influence map decay rate for mobile units has been lowered.
• Fix for AI building too many Mass Fabricators.
• Adjusted how much mass a Mass Convertor adds to the AI's Resource Manager.
• AI will only build 1 ProtoBrain.
• AI will attack ACUs more in Assassination mode.
Known Issues/Under Investigation:
• Pre-1.21 Replays will not function with 1.21.
• Teleporting/Jumpjetting group fix only partially implemented.
• Memory Management and allocation optimizations.
• Desynch related to VTOL aircraft.