The team that created the original Incredible Machine® is bringing all of the Rube Goldberg craziness to the modern age. Contraption Maker today launched in Steam Early access, complete with Steam Workshop integration for sharing cool creations and puzzles.
It seems there is still much the developer wishes to do with the game and with their Workshop sharing, so it will be great to see how the game evolves during Early Access. Here's what the developer says about their Early Access:
"The final version will have you Solving puzzles involving ridiculous chain reactions full of hamster motors, trampolines, alligators, cats, and so much more. Our Alpha release focuses on the Maker Lab, where you can create your own contraptions. Everything you loved about the original game is back and improved with a new physics engine, high definition art, and new parts and programmability. "
Buy the game today at a discounted price, and get involved with trying out new contraptions and testing new features as the game is built.
The indie platformer Gateways today added Steam Workshop integration for easily sharing custom levels. The game's integrated editor lets you create your own puzzles and quickly share them with the world.
Or, you can browse around and find levels created by other users to play.
Grab the gateway guns and explore a huge lab filled with mysterious puzzles in this classic platforming adventure. Use gateway technology to leap from one place to another, change size to explore small passages or defeat large enemies, walk on walls and ceilings to reach new areas and even travel in time to work together with past echoes of yourself.
Steam Workshop integration was added to Don't Starve in a big update today,
so now it's easier than ever to create and install mods to change your game and share with the community.
What does that mean? Well, a lot of things. Add in custom characters, play with the world generation, create new creatures and items, or take your adventure in a whole new direction! Using our handy-dandy Mod Upload Machine you can put your mods directly onto Steam Workshop for everyone to download and enjoy. Once downloaded through Steam, you can enable or disable the mods directly in the game.
For a full list of changes in the update, as well as other mod-specific changes, head over to the modding forum at here[forums.kleientertainment.com].
Worms Clan Wars released today, marking the fifty-second game to utilize the Steam Workshop for sharing user-created content. Along with the release of the game today, comes a Workshop full of items and landscapes to customize your experience and battlefield for blowing up fellow worms.
Landscapes are the easiest to create, with a wonderfully intuitive editor built right into the game. There are already twenty-some shared landscapes to get started with, and I'm sure more to come as the community tests out the creative options of the editor.
For those with the desire to model fine headwear or weapons, you can create custom accessories and items for your wormy friends. Developer Team17 has put together a handy guide (PDF)[www.team17.com] for getting started with templates for modeling new items.
The game is now available for purchase. You can even get a 4-pack of the game to instantly outfit your friends.
Since launching the game as an Early Access Alpha back in March, Arma 3 developers Bohemia Interactive have been busy working and adding to the game as it's moved to beta and looks toward full release in mid September.
Today's update to the game expands the powerful in-game editor, allowing users to share their custom singleplayer and multiplayer scenarios via the Steam Workshop.
"In the fast and easy to use world of app stores, streaming services and real-time feeds, we felt that sharing user content needed to improve," says designer and Workshop caretaker for Bohemia, Jiří Zlatohlávek. "What we see in the Workshop is a faster and easier way both for the creators to get their work up there to the players and for the players to find and try it while providing feedback and encouragement, where it's needed the most."
The in-game scenario editor allows for the quick creation of missions, as well as more complex scenarios. Enhanced gameplay modules make it easier for aspiring designers to get going without needing to learn the scripting language.
Having created a scenario, players can easily push it to the Workshop with a description and overview image. Other players can browse the Workshop for a scenario that looks appealing to them and subscribe to it. This will download the scenario and let players try it without restarting the game. Interacting with the author is made easy: players can leave comments, give a rating and updates are automatically downloaded. Authors themselves can post update notes and promote their scenarios with screenshots and videos.