We had a "fairly" smooth patch launch last night. Many people reporting their performance has inproved and enjoying the new maps. However there are a few things that have cropped up.
1) Double Clicking in the server browser
If you do this right now, you might end up in a server that you did not want. For now, single click on the server and select Join.
1.5) Server Browser not returning Servers
All the cases we have debugged on this so far have been the result of local security software and hardware (such as a router) blocking the packets for the server browser. Either do to overflow (settings on the server) or just an outright block on the packets/ports. Please check your user manuals and logs for these devices.
2) Punkbuster enabled servers are experiencing lag after a map change
We believe we know what is causing this and hope to get it fixed shortly
3) Crashing on launch
We've found that some peoples .ini files did not get properly updated when the game did, which is causing a crash on launch. To fix this please delete all the current .ini files. This includes Mydocs/MyGames/UnrealEngine/RoGame/Config, Mydocs/MyGames/RedOrchestra/RoGame/Config, and the default .ini's in the steamapps/common/redorchestra2beta/rogame/config.
After you have done that, verify your game cache in steam and relaunch the game.
4) For other crashes, Get us your .DMP files!
Find out more HERE![forums.tripwireinteractive.com]
We are working with our hardware partners to determine where we can improve performance and highlight issues found with specific sets of hardware.
We have also created a new command ingame.
If you type this in your console while you are having bad performance it will print out to your log information about your machine, and detailed information about what the game engine is doing. It will also let us know about background programs that might be interfering with the game.
You can find more information about that: