Rising Storm/Red Orchestra 2 Multiplayer

Rising Storm/Red Orchestra 2 Multiplayer

Check Out The Updated Classic!

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18 則回應
Sneebap 2013 年 10月 28 日 @ 上午 9 時 01 分 
@Rotten Ribbs, It was and still is common practice to run a sprint before firing your SMG at a range to simulate the reality of bailing out of a tank. After sprinting, even a short distance, has massive effect on your aim.
~{1E}~ReichsFührerSS 2013 年 10月 26 日 @ 下午 9 時 18 分 
cool what next'
Rotten Ribbs 2013 年 10月 21 日 @ 下午 9 時 48 分 
the extreme shake on the SMGs after sprinting is just silly, it's not really realistic at all
HolyIoann 2013 年 10月 21 日 @ 上午 7 時 24 分 
Classic mode after updating space became simply))
Tea_and_Crumpets 2013 年 10月 20 日 @ 下午 2 時 16 分 
Excellent. Classic now has 'Realism' level running speed (I know the sprint speed was putting a lot of people off), a reworked aim system (resulting in tense firefights), no spawn on SL (so there is actually a frontline rather than troops teleporting in). Give this muffin a go!
Fuk yeh im hacking lmao 2013 年 10月 19 日 @ 下午 11 時 10 分 
Your patches have fucked my game.
~{1E}~ReichsFührerSS 2013 年 10月 19 日 @ 上午 8 時 11 分 
HELLO COMRADES THXS U
~{1E}~ReichsFührerSS 2013 年 10月 19 日 @ 上午 7 時 39 分 
=|NM|= Kool=+=VYPIR'.'+=
romster² 2013 年 10月 18 日 @ 下午 1 時 29 分 
Great news, but where can I find the exact patch notes for these changes? I don't see them on the forum.
Stainless Steel Rat 2013 年 10月 17 日 @ 上午 11 時 01 分 
Any mode that adds vehicles.