Rising Storm/Red Orchestra 2 Multiplayer

Rising Storm/Red Orchestra 2 Multiplayer

Check Out The Updated Classic!

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18 σχόλια
Senbap 28 Οκτ 2013 στις 9:01πμ 
@Rotten Ribbs, It was and still is common practice to run a sprint before firing your SMG at a range to simulate the reality of bailing out of a tank. After sprinting, even a short distance, has massive effect on your aim.
~{sBc}~ReichsFührerSS 26 Οκτ 2013 στις 9:18μμ 
cool what next'
Rotten Ribbs 21 Οκτ 2013 στις 9:48μμ 
the extreme shake on the SMGs after sprinting is just silly, it's not really realistic at all
Comrade Alex 21 Οκτ 2013 στις 7:24πμ 
Classic mode after updating space became simply))
40-1Tea_and_Crumpets 20 Οκτ 2013 στις 2:16μμ 
Excellent. Classic now has 'Realism' level running speed (I know the sprint speed was putting a lot of people off), a reworked aim system (resulting in tense firefights), no spawn on SL (so there is actually a frontline rather than troops teleporting in). Give this muffin a go!
PapaNaut 19 Οκτ 2013 στις 11:10μμ 
Your patches have fucked my game.
~{sBc}~ReichsFührerSS 19 Οκτ 2013 στις 8:11πμ 
HELLO COMRADES THXS U
~{sBc}~ReichsFührerSS 19 Οκτ 2013 στις 7:39πμ 
=|NM|= Kool=+=VYPIR'.'+=
romster 18 Οκτ 2013 στις 1:29μμ 
Great news, but where can I find the exact patch notes for these changes? I don't see them on the forum.
spider 17 Οκτ 2013 στις 11:01πμ 
Any mode that adds vehicles.