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Nation Red Summary
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Nation Red is an ultra fast infinite play arena-based shooter providing an exceptional close-quarter battlefield experience in the vain of classic games such as Smash TV, Chaos Engine and Crimsonland. Fight thousands of zombie mutants and their bosses in frantic bloody gameplay while earning over 80 perks.
Nation Red Website
Steam Exclusive Features:
Local 2-player and On-line 2,3, or 4 player Coop — Take on the horde and earn perks together. Set up Friends-only games or make or join Public games.
Barricade Mode — Defend your base against zombie attack
80 Steam Achievements and a dozen Leaderboards
50 Base Perks + 30 Additional Steam User-designed Perks
Controller support (XBox 360, PS2, PS3 or generic gamepads) for single or multiplayer
Steam-exclusive weapon: Steam Hammer — Rips the skin off your opponent, Minigun, AA-12, MP5, Beretta 93R, Super Shorty and more
Wide range of pickups and powerups: Pneumatic destroyers, mines, sentry guns, ghosts, turbines and more
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For those who didn't read the forum and missed what the latest 2 updates were about, here is the update info for version 1.00.1003 (visible on the loading screen at the bottom left)
• Added new barricade map: The Field
• Added 15 new achievements: Vaporized, Messy, Immolation, Planting Seeds, Fire Fighter, Extinguisher, Team Trainer, Team Recruit, Team Soldier, Team Elite, Team Red, Boss Eraser, Boss Eliminator, Boss Eradicator and Boss Obliterator
• Added map previews and navigation. You can scroll through and start any maps simply by clicking on the map preview images
• Added powerup/pickup highlight glow. This makes it much easier to see where they are located
• Added transparency for overhanging parts of the map. Lamps, beams, parts of a bridge, etc. will no longer obstruct your view
• Increased detail of the player class models
• Added a default Auto Perk list (containing 10 perks) for new players who enable Auto Perk Mode before adding any perks to their list
• Increased camera height for better overview of the arena
• Improved readability of the perk selection popup
• Added saving scores on client when host disconnects
• Reduced the time the 'Level Up' popup displays, some players thought it was visible for too long
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