Confogl is a set of rules for competitive L4D2 Versus that standardizes many of the elements and changes item and weapon distribution. In general it tips the balance a bit more towards the Infected.
ProdigySim, the creator of this Mutation, has made an update based on community feedback. He has reduced scavenge item counts, reduced number of hunting rifle spawns, and some other small tweaks. Keep giving him feedback on the changes.
We have other updates for this month but we want to let people get accustomed to this Mutation so we will be having Confogl for the entire month of December.
CSGO In honor of the competitive mutation and the start of the CSGO stress test this week, we will be keeping the poll active. Let us know.
Headshot! The only shot that counts is the one in the head.
Shoot them in the arm, shoot them in the leg, shoot them in the chest - it just doesn't matter! The only way these zombies are going down is with a head shot. Other hits will stumble them back, but only a head shot or decapitation will kill them.
This Mutation is available for Campaign Mode.
Confogl The voting was close, real close on the 360 but people want to give it another try. One of the problems with a big change like Confogl is that two weeks is not enough time to adjust to the changes. You need to learn what is different and adapt.
To help, the next update is going to bring back Confogl and we will leave it in rotation until the new year. That should give you enough time. It will also give us a longer period to evaluate the data on people playing.
CS:GO? With the imminent release of Counter-Strike: Global Offensive Beta, we were curious; will you try CS:GO?
Confogl is a set of rules for competitive L4D2 Versus that standardizes many of the elements and changes item and weapon distribution. In general it tips the balance a bit more towards the Infected. Thanks to ProdigySim for creating this Mutation.
Confogl? We asked if you would like to try Confogl and you answered yes by 70%.
Confoglgol? Now that you had a chance to play Confogl, what do you think?
Iron Man No respawns, no restarts, no ammo, all tension!
Do you think the game is too easy? Looking for a challenge? Try this one on Expert. Realism rules are in effect. There are no respawns in the map. There is no ammo. If your team wipes, you need to restart the whole campaign.
Impact Special What L4D2 Special has the biggest impact on the L4D1 maps? Sometimes experience and expectations do line up. Both 360 and PC players chose the Charger as making the biggest impact – 52% of the vote. For the next two we do see a split, PC players voted 22% for the Spitter and 13% the Jockey. 360 players were more split, 19% for the Spitter and 18% for the Jockey.
Confogl? While we don’t expect you to be able to pronounce it, would you play it as a mutation? Confogl is a set of rules for competitive L4D2 Versus that standardizes many of the elements and changes item and weapon distribution. In general it tips the balance a bit more towards the Infected.
If you would still like more information or to ask a question this thread is a good place to start.
Swords can slice up some fun. Chainsaws can tear apart the infected. But you need to get close for both and well… chainsaws are really loud! Time to go with the ultimate gun, you and three friends armed with M60s and unlimited ammo. This is going to get messy.
Mobile We asked last poll if you play games on your phone. For PC players only 9% of you frequently play games on your phone compared to 16% for 360 players. The “Sometimes” answer was closer with 23% on the PC to 21% for the 360. “Rarely” saw 20% for the PC and 16% for the 360. 35% of PC players never play games on their phone compared to 31% for the 360. Finally 13% of the respondents on the PC and 16% on the 360 do not own phones to play games on.
L4D2 in L4D1 What Left 4 Dead 2 Special Infected makes the biggest impact/is the most dangerous in the Left 4 Dead 1 maps? For PC players this will be based on experience for 360 players this is a question about what you anticipate.
Community Help Special thanks to LarryBrains for the Death Toll Finale changes and Rayman1103 for some survivor audio help/suggestions that are included in today’s update.