KAOS Studios & Digital Extremes talk Homefront PC on the Bash & Slash podcast!
Check it out here: http://bash.podbean.com/2011/01/29/bash-177-homefront/
In addition, here are some PC FAQ's:
Will a Dedicated Server Executable be provided?
Definitely, we’ve been listening to what the PC audience is looking for and that file will be provided for use. We know it’s been disappearing from the FPS space and want to support the core PC gamer where we can. We need to test the dedicated server infrastructure at ship with the influx of traffic and bug reporting, so we plan to release this within two weeks of the PC title hitting shelves.
Will there be Mod Tools?
Not at launch, no. Right now the team is hammering away at the game, building those tools for Community use would take away resources that are needed on the final game. The good thing is: Mod Tools don’t need to be in a box, so if the PC Community is supporting Homefront, we have the option post-ship to provide the Community with something like that.
How many players in Multiplayer on PC?
Homefront will support 32 player servers on PC when the game ships. Our large maps actually play best with that number. We found that the critical factor in delivering ‘Large Scale Warfare’ is less to do with having hundreds of players, and more to do with the density of players in each game.
That said, maximum player count on PC is something we can look at and potentially change if the demand is there for it!
What are the server requirements?
Server requirements are actually pretty low, such that more processing power simply yields the ability to run more servers concurrently.
Will there be Linux Support?
No dice, sorry guys.
What anti-cheat measures are you utilizing?
Valve Anti-cheat is included, as well as a number of other techniques for protecting content, executable code, and game memory.
Will there be any kind of tournament support?
Demo recording support will be available on dedicated and listen servers. Also, automated demo recording upload is possible with some simple scripting. There’s Steam-Group based Clan Support, Player Stats, & Leaderboards.
Will there be Spectator mode?
Yup, via the admin commands.
Are there server admin tools?
Yes, dedicated server tools and RCON.
Will there be Eyefinity Support?
Not initially, but this is something we could add if there is strong demand for it.
Steamworks seems to be the mostly-likely DRM solution for the PC release. Will this mean that Online Pass will not be implemented for the Steam versions of the game?
There will be no online pass for PC Homefront. DRM is something we take very seriously from the end user point of view. While some form of DRM is vital, we want it to affect the user experience as little as possible. Our DRM is Steamworks based, and will require the user to have a Steam client (to which they need to log in during the installation process). Steamworks DRM is the least intrusive that we have seen, and it does not require the user to keep original disks. Since we are also distributing the game via Steam, it is the obvious choice.