This brand-new update brings a much requested new feature – a brand new map
! The update is named Utz (after General Willibald Utz[en.wikipedia.org]
) and here’s a quick overview of the new features
we’ve added for you to enjoy!
New Map: Forward Airfield
The new map is an assault map called ‘Forward Airfield
‘ and it represents the small forward airfields built all over Europe during the war. We have published a handful of blogposts detailing the objective on the map so click the links to learn more about 'the village church
', 'the bridge and village
' & 'the airstrip
We have made a handful of tweaks to weapon handling of grenades, semi-auto rifles and LMGs. Read more about the tweaks here!
This update also brings an update to the characters in the game. They now look much better running and when standing on sloped terrain due to the improved IK and banking
. We have also adjusted the control of the character while jumping to make it look and feel better.
Here is a list of some additional features in the Utz update.
- Vehicle AT crates now spawn with the first weapon ready
- Weather Settings tweaked and updated
- Performance optimization of visual effects
- Performance optimization of campaign map (esp. visible when having many ATs)
- Combat Badge tweaks – see changelog in forum for details
…and much more…
Mobile Command on Android has been updated to support the newly added the Utz build. We’re still waiting for the final confirmation on the iOS version.
For a more detailed changelog take a look at: this forum thread
or jump straight into the action and see for yourself!