Grupa oficjalna

Dungeon Defenders

Profil _

Dungeon Defenders - Out October 19, 2011

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An ancient evil has been unleashed on the land of Etheria and it’s up to you to defend it in this tower defense co-op action RPG! Create your own hero from one of four distinct classes. Plan your defenses and fight through wave upon wave of enemies in an epic loot fest as you forge equipment, customize & level your character, collect pets and more! Take your hero through multiple difficulty modes and challenge/survival missions to earn more experience & even better treasure. To top it off, you can do all of this with up to 4 friends on the same PC (splitscreen!!!) or online!

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Ogłoszenia _
So far we’ve given you quite a bit of insight into how our levels are developed visually from start to finish. There is, however, one final element that greatly contributes to the atmosphere of our beautiful maps: audio. Once our level designers have finished building and scripting a map, and our VFX artists have gone through to make sure everything is appropriately shiny, it’s finally time to implement sound.

When a map is ready for sound, my first step is to generate an audio asset list for our talented sound designer, Afshin Toufighian. It is during this process that I decide which environment pieces and effects will require an audio element and which areas of the map will require their own stereo ambient sound waves.

Read More (And Listen To These Sounds!) Here[www.dungeondefenders2.com]

[www.dungeondefenders2.com]
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