Greetings, Defenders! Our newest update for Dungeon Defenders is out now! Here are the patch notes:
- Added Moonbase to Ranked.
- Player mana ceiling increased to 1 trillion.
- Inventory limit increased to 600 for Ultimate Defenders.
- Added an option for hosts to disallow the selling of allied towers.
- Added “unlock all” and “lock all” buttons.
- Potential fix for the items being lost during a trade.
- Auras are now darker in the middle and shouldn’t cause framerate drops.
- Players can now hide their accessories without losing the stat bonuses they provide.
- Players can set a rarity tier filter for the minimap.
- Higher-tiered items are layered over lower-tiered items on the minimap.
- Highest-tier items have their own color on the minimap.
- Players can now move while trying to find where to build a tower.
- “An Ogre Has Arrived” text and noise has been removed.
- Items dropped by the player now drop directly in front of the player to improve accuracy and reduce frustration with setting up tavern shops.
- Reduced the number bosses on Greater Turkey Hunt.
- The display method for damage and mana numbers have been changed to extend their range.
- Removed DungeonDefenderStore buttons
- IMPORTANT: The Mac patch will be coming out later. At this time, you cannot switch between the Mac and Windows versions. What this means is that you cannot play on Windows and then load up your account on Mac as your Ranked save file will be deleted. This also applies to playing on a Mac and then loading up your account on Windows. This will be fixed when the Mac patch goes out.
- We want to fix the hard crashes for Crystalline Dimension, but we are unable to repro the issues. Any information you can share based off the public beta will lead to this being solved permanently.
- We want to fix the heroes dying when swapping at the Forge, but we have been unable to 100% repro the issue. If you have more information about this, please let us know.
The Mac and Linux versions of the update will be coming in the future.
Thanks to everyone who tested the public beta and to the Community Development Team for putting the final touches on the patch before its release. This isn’t all for Dungeon Defenders. From here on out, the Community Development Team will be adding more content and more changes to the game! You’ll be hearing about the first of those updates very, very soon!
The Trendy Team