Dungeon Defenders II - Enriching Map Interaction with Environmental Traps

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daE Mar 15, 2014 @ 3:18pm 
or better yet! make our own cross hairs
Torichimu Mar 11, 2014 @ 12:47pm 
Will you be able to build traps on or around the enviornmental ones? For example, in the second picture with the Squire and the gates, will you be able to put a blockade right behind the gates? That way a horde of enemies will be stopped trying to break down the blockade and that's when you close the gate for devastating impact. Because I assume the traps will have some sort of cooldown, so each time they are used you would want as many kills as possible.
WingsOfGryphin Mar 11, 2014 @ 11:56am 
I mean crosshair.
WingsOfGryphin Mar 11, 2014 @ 11:56am 
I love pancakes :|
Can't wait for this to come out ._.
But i seriously want them to change the cursor, the original looks cheap and takes away the crisp feeling of combat mechanics :(
KingXRay Mar 11, 2014 @ 11:54am