Dungeon Defenders II - Conceptual Level Design: Symmetry vs. Asymmetry

Oyla
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Torichimu 7 Mar @ 2:25am 
But I love symmetry :( . It does make the game less challenging though. For example, in the Throne Room, your setup for the left and right sides of the room would be pretty much identical. While the expanison maps, like Talay Mining Complex, were difficult because every crystal had to be defended in its own unique way.
(SENSAÇÃO) Mão pra cima 19 Şub @ 6:48am 
Tito 18 Şub @ 1:15pm