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Applied a fix for UI crashes.
Fixed an issue that could cause player loot drops to be invisible when loading from save game.
Fixed a case where a player loot could fall out of the world but not be given to the player. In order to avoid the issue of inaccessible loot, we're giving the player his loot if it falls through. One case was not handled.
Updated the Hunter's Longbow description to indicate that it's slower than the Champion's Longbow.
Made melee better at hitting targets beneath the crosshair.