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Beat Hazard

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Gameplay Powered by YOUR Music!

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Welcome to a new experience in gameplay mechanics: Beat Hazard

Gameplay Powered by YOUR Music!

Experience your music collection like never before with this intense music driven arcade shooter. Each of your songs will have its own unique ebb and flow based on the music.

Power up your spaceship and watch as the music boosts your firepower. Unleash hell on the enemy ships when you max out with weapon pickups!

Beat Hazard seamlessly mixes the love of gaming and music. Together they become greater than the sum of their parts.

* Unique music driven gameplay
* Gameplay possibilities as vast as your music collection
* Can you last a whole album in Survival Mode?
* 25 Steam achievements
* Compete against friends on Steam leader boards
* Real time updates via the in game News System
* Take on huge boss ships
* Power up and unleash the deadly Beat Hazard weapon
* Rank up to an Elite rated pilot
* Includes a kicking rock album to get you started

Review: 9.5/10 www.GamerLimit.com - 'You would be hard-pressed to find a more addictive downloadable title'

Cold Beam Games

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Seems this is catching a lot of people out. I'll try and add something that makes it clearer, but for now here are the criteria you need to take into account when choosing a song/mode for a Shadow Mission.

Note 1: Tracks with the Shadow Ops Icon can be used to complete the current mission
Note 2: Choosing 'Play Random Track' or 'One I've not played yet' will automatically choose a song that will meet the current mission criteria.

Mission Restrictions
Shadow Missions have some restrictions. These are listed below.
In general, songs with the Shadow Ops Icon next to them are appropriate for the mission.

Destroy 'x' small ships of type 'y'
Any mode. Tracks with Icon present

Destroy 'x' big ships of type 'y'
Any mode. Tracks with Icon present

Destroy 'x' bosses of type 'y'
Any mode. Tracks with Icon present

Score 'x' points in 1 track
Standard Mode Only

Accumulate 'x' points
Standard Mode Only

Complete 'x' tracks on 'y' difficulty
Standard Mode Only
The track must be longer than 3m:30s
You can play on higher difficulty if you wish

Collect 'x' pickups of type 'y'
Any mode. Any track


Death Penalties
If you die during a shadow mission, you will lose some of your progress in that mission. Below are the types of mission and their penalties:

Destroy 'x' small ships of type 'y'
100% Progress Lost

Destroy 'x' big ships of type 'y'
Lose 2 Kills

Destroy 'x' bosses of type 'y'
Lose 1 Kill

Score 'x' points in 1 track
100% Progress Lost

Accumulate 'x' points
Lose 1 million points

Complete 'x' tracks on 'y' difficulty
Lose Current Track

Collect 'x' pickups of type 'y'
10% Progress Lost

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