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Steam Greenlight, Day One

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/) L I E N K I Y 2012년 9월 7일 @ 10:29pm 
                   /¯χ¯\                                           XCOM                                            ﹀
                 ENEMY UNKNOWN

        ...................................... •.*.• ......................................

          http://steamcommunity.com/groups/XCOM-EU
Sgmat [FR] 2012년 9월 7일 @ 2:15pm 
90€ Pour poster un jeu WTF!!! s'est quoi se délire?!?
randomkori40 2012년 9월 4일 @ 10:12pm 
Вы режете меня без ножа. Я инди разработчик. Моя игра для меня это любимый ребенок, создавать игры и радовать людей дело всей моей жизни. Что я для этого сделал? Сменил работу программиста с оплатой 80000 р. в месяц, на работу с оплатой 8000р. в месяц, зато я работаю всего 2 дня в неделю, а все остальное время посвящаю созданию своей игры. На эти сто баксов (несчастных) я могу кушать почти месяц.
[POS]katiehal16 2012년 9월 4일 @ 9:02pm 
It would be great to get the # of unique views and # of favorites counts back. Without those, it's very hard to judge how a page is doing. The slow percentage meter makes it look like a game's rating is stagnating at a very low number without them.
BodySpray [LSDJ] 2012년 9월 4일 @ 7:16pm 
i agree with Alexboo... Anyone can go on a game and Bash down the Thumbs down button. I think it should show that people thumbs it down but it shouldnt lower the thumbs up
{DATA} [Mudokon] 2012년 9월 4일 @ 4:45pm 
NO!!! NOT FAIR!!!! NOT EVERYONE CAN AFFORD THAT!!! THATS NOT FAIR!!!!!!!!!!
Dartinin 2012년 9월 3일 @ 9:26pm 
Now i like this program dont get me wrong but one think i dont like is the tumbs down im not sure if its effecting things but ive seen games go from 5 to 2% in a matter of a few hours and as this is to show how the comunity supports a projects i dont see why there should be a vote down button seems like a way for peaple to troll projects they know nothing about ... i would suggest reomoving it if possible.
KingGravitonia 2012년 9월 3일 @ 3:35pm 
Great initiative! For most of us pc/mac developers Steam is the De facto portal to get on.

Getting this well balanced is undoubtedly a big undertaking and I'm very pleased to see you go about it in such a community driven approach. The huge influx of games is causing discoverability issues as you mention.

Suggestions:
- Forward / Backward nav buttons. Can bypass already voted on games.
- Easy to show games already voted on and the ability to filter that.
- Require a playable build. A great feature would be to give developers access to your API and actually allow publishing builds to a Greenlight Demo Area. More demanding on your servers yes, but I think it would effectively limit submissions to projects more likely to actually get done.
- Not to happy about Friends' Favorites system. I believe this would lead to who could muster up more support and polarize to fewer games getting more votes, and not mimic the opinion of gamers if assessed independently by each individual.
bliz1 2012년 9월 3일 @ 3:11pm 
How will we know if game makes it onto steam?
Errorloadingusername 2012년 9월 3일 @ 12:57pm 
Ein Anfang wäre, in jedem Land die selben Spiele anzubieten.