All You Can Eat

All You Can Eat

Added an anti-dizzy feature :)

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5 Comments
seguso Jul 22 @ 10:16am 
Thanks a lot! I can finally play!

And as an added bonus, I can see at a glance what part of the room changed as a result of my click.
gamechuckdev  [developer] Jul 22 @ 8:58am 
Heads up: the new update now has the “still camera” option have no camera movement what-so-ever! Not the smoothest way to play the game, but if it helps, I’m happy!
gamechuckdev  [developer] Jul 21 @ 4:44am 
Dear seguso,
We were hoping that this easy scroll would be enough but it seems like it's not :/
That's why the next update will have the "Still camera" option be litteraly still.
We refrained from trying that first because we really think part of the game experience is lost when the panels are not moving.
Stay tuned :)
seguso Jul 21 @ 2:49am 
Thanks for trying to solve the problem. Now I see the option “still camera”, but I still get smooth scrolling after each click. Is it a bug? I am unsure, because the scrolling behavior did change: it no longer oscillates (first left and then right), but it directly goes right. However, it is still impossible for me to play (still dizzy). :frowning:

I’m hoping for an option to have no scrolling at all when I click… just a hard transition.
Cixi Jul 20 @ 5:06am 
VERY much appreciated! I just checked the 'Still camera' out and it works well for me.