Serious Sam VR: The First Encounter

Serious Sam VR: The First Encounter

Build 286415 aka The "Giant" Update

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16 則回應
AlenL  [開發人員] 02 月 15 日 @ 上午 8 時 11 分 
All 15 levels are already in. All the updates are technical fixes, improvements and bonus features.
allan766 02 月 15 日 @ 上午 4 時 52 分 
I WILL BUY THIS GAME ONCE THEY FINISH IT WITH 15 LEVEL THEY PROMISED!
Mr BadAss 01 月 31 日 @ 下午 2 時 45 分 
Thanks

CelticDog 01 月 13 日 @ 下午 5 時 42 分 
You guys rock.
Mane Vr 01 月 7 日 @ 下午 8 時 58 分 
just test having forward lock to the play space and it's a thing of beauty you guys in my eyes has just made the perfect seated thumbstick full locomotion set up. it feels amazing. i am about to make a video about my settings i am amzed how fast you guys got this working it's amazing
Donky 01 月 6 日 @ 上午 6 時 16 分 
KEYBOARD AND MOUSE SUPPORT!

You guys rock! I love playing with touch or Vive but I'm also really dissapointed that no fps game can be controlled in a traditional way. Sometimes I'm lazy but I still would like to play in VR.

I hope a lot of devs will take Serious Sam as an example how to do a proper support. :)
Myash 01 月 6 日 @ 上午 5 時 11 分 
Im super happy you are mixing up the control options. Everyone can find the perfect way of playing SS!
AlenL  [開發人員] 01 月 5 日 @ 下午 6 時 58 分 
World scaling makes you appear bigger or smaller in VR, by making everything else smaller or bigger. I'll clarify the description above.
Wardog! 01 月 5 日 @ 下午 5 時 28 分 
this is amazing, i had some motion sicknes before the analog rotation, because of the strafing and real body rotation at the same time, now is gone, for me this is how a proper fps must be played, also this helps ALOT for front facing tracking on the oculus, amazing work guys
ManOrAstroman? 01 月 5 日 @ 下午 4 時 32 分 
Many thanks!