Serious Sam VR: The First Encounter

Serious Sam VR: The First Encounter

Build 286415 aka The "Giant" Update

43 좋아요
공유하기
< >
댓글 14
CelticDog 2017년 1월 13일 오후 5시 42분 
You guys rock.
Mane Vr 2017년 1월 7일 오후 8시 58분 
just test having forward lock to the play space and it's a thing of beauty you guys in my eyes has just made the perfect seated thumbstick full locomotion set up. it feels amazing. i am about to make a video about my settings i am amzed how fast you guys got this working it's amazing
Donky 2017년 1월 6일 오전 6시 16분 
KEYBOARD AND MOUSE SUPPORT!

You guys rock! I love playing with touch or Vive but I'm also really dissapointed that no fps game can be controlled in a traditional way. Sometimes I'm lazy but I still would like to play in VR.

I hope a lot of devs will take Serious Sam as an example how to do a proper support. :)
Myash 2017년 1월 6일 오전 5시 11분 
Im super happy you are mixing up the control options. Everyone can find the perfect way of playing SS!
AlenL 2017년 1월 5일 오후 6시 58분 
World scaling makes you appear bigger or smaller in VR, by making everything else smaller or bigger. I'll clarify the description above.
Wardog! 2017년 1월 5일 오후 5시 28분 
this is amazing, i had some motion sicknes before the analog rotation, because of the strafing and real body rotation at the same time, now is gone, for me this is how a proper fps must be played, also this helps ALOT for front facing tracking on the oculus, amazing work guys
AbraCadaver 2017년 1월 5일 오후 4시 37분 
What is world scaling?
ManOrAstroman? 2017년 1월 5일 오후 4시 32분 
Many thanks!
shadowqiller 2017년 1월 5일 오후 4시 02분 
sweet , I love it. controllers are charging at the moment , good time to test mouse and keyboard ! I hope I can handle it heheh
Game Cooker US Rocks VR 2017년 1월 5일 오후 3시 40분 
Seriously good work.