Serious Sam VR: The First Encounter

Serious Sam VR: The First Encounter

Build 286415 aka The "Giant" Update

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댓글 17
AlenL 2017년 2월 15일 오전 8시 11분 
All 15 levels are already in. All the updates are technical fixes, improvements and bonus features.
allan766 2017년 2월 15일 오전 4시 52분 
I WILL BUY THIS GAME ONCE THEY FINISH IT WITH 15 LEVEL THEY PROMISED!
Mr BadAss 2017년 1월 31일 오후 2시 45분 
Thanks

CelticDog 2017년 1월 13일 오후 5시 42분 
You guys rock.
Mane Vr 2017년 1월 7일 오후 8시 58분 
just test having forward lock to the play space and it's a thing of beauty you guys in my eyes has just made the perfect seated thumbstick full locomotion set up. it feels amazing. i am about to make a video about my settings i am amzed how fast you guys got this working it's amazing
Donky 2017년 1월 6일 오전 6시 16분 
KEYBOARD AND MOUSE SUPPORT!

You guys rock! I love playing with touch or Vive but I'm also really dissapointed that no fps game can be controlled in a traditional way. Sometimes I'm lazy but I still would like to play in VR.

I hope a lot of devs will take Serious Sam as an example how to do a proper support. :)
Myash 2017년 1월 6일 오전 5시 11분 
Im super happy you are mixing up the control options. Everyone can find the perfect way of playing SS!
AlenL 2017년 1월 5일 오후 6시 58분 
World scaling makes you appear bigger or smaller in VR, by making everything else smaller or bigger. I'll clarify the description above.
Wardog! 2017년 1월 5일 오후 5시 28분 
this is amazing, i had some motion sicknes before the analog rotation, because of the strafing and real body rotation at the same time, now is gone, for me this is how a proper fps must be played, also this helps ALOT for front facing tracking on the oculus, amazing work guys
AbraCadaver 2017년 1월 5일 오후 4시 37분 
What is world scaling?