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Tactical Intervention

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Meddelelser _
Todays update isn't very large and most of maintenance time was related to the back-end systems.
However, the following is the list of notable game changes.

  • Added additional rooms for low level players
  • new player bonuses (details soon) are now in effect
  • when time runs out in FFA, scoring now actually happens instead of everyone losing
  • adjusted the recoil system a bit more to smooth it out a bit and reduce the insane shaking
  • speed up Ultima Ratio deploy speed
  • as50 now has damage capped against arms/legs/family jewels, no other changes made yet.
  • adjust the size of first person muzzleflahes and reduce the frequency of creating them so they are less distracting
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