Eleven: Table Tennis VR

Eleven: Table Tennis VR

Environments, Masks, Paddles, and More

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34 Comments
warchaser9 30 Jul @ 6:56am 
I would like to confirm that the new updates have resolved the issues I found below. Great job devs!
AcìdSaeros 29 Jul @ 1:10pm 
Aren't the new stages a little bit dark? I mean I could use some more brightness maybe
Hillary  [developer] 28 Jul @ 3:06pm 
wachaser9, please send me your logs. (output_log.txt) to carrotstien@gmail.com. The stuttering might be due to a bunch of errors being sent to the log file.
Ansatz  [developer] 28 Jul @ 2:40pm 
Warchaser a physics patch is already in the works out soon maybe later than tonight, and the ball colors are already added on our side probably out tonight. We will look into the garbage collection stutters
warchaser9 28 Jul @ 2:02pm 
Personally I felt the physics before were near perfect in the old version. So there might need to be a little more tweaking there. Still overall not too bad and the new places are pretty cool. One other recommendation would be to maybe help differenciate the color of the ball and the new backgrounds of the levels more. The ball can blend in too much sometimes and it makes it hard to focus on it in high speed games. I've had no problem on the original level.
warchaser9 28 Jul @ 2:01pm 
I'm running a gtx970 , 16GB ram, and i7 4790k and i've noticed a few stutters randomly that can be quite annoying on "medium" settings. I played it a lot before the update without those issues. It's smooth like 95% of the time until randomly it will start to stutter really bad for like 5 to 10 seconds and then clear itself up as if garbage collection just kicked in or something. However those 5 to 10 seconds will guarentee the loss of a point. It seems to happen every 5 to 10 min. or so. The physics also feel very odd now. I tend to feel like the ball either bounces off the paddle much too little or too much as if there is very definate line. Hit the ball slightly? Feels unnaturally too little of a bounce. Hit the ball slightly more? The ball excells much faster than expected. The threshold feels too dramatic.
Ansatz  [developer] 28 Jul @ 1:38pm 
Following up on the forums with you, and keep an eye out for the follow-up patches to address the issues.
Dutchtaf 28 Jul @ 12:19pm 
been playing since first release , game is fantastic but since the update a bloody nightmare , keep loosing the ball and its really quite buggy .i have the feeling that the physics are not right as i am missing very easy shots now .
Ansatz  [developer] 28 Jul @ 11:54am 
Scaryrobot a 1060 is more powerful than a 970 which is what I play on and it runs wonderfully, please follow up with us on the forums and your full pc specs.
scaryrobot 28 Jul @ 11:19am 
This has sadly brought a huge reduction in performance and frame rate for me, even on 'simple' graphics and 0.7 sampling. The movement of the ball has become jerky and thus it's no longer possible to play. (GTX 1060)