Starpoint Gemini Warlords

Starpoint Gemini Warlords

[2017/03/20] Update v0.800 - Release the Kraken!

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51 Comments
misato_katzuragi1987 Apr 26 @ 8:28am 
thx for no pause menu! lol THAT really made me want to start the game again XD
AxiomExotic Apr 16 @ 7:01am 
I cant wait so see how good this game will be in its final form :D
Sohamkar Apr 15 @ 7:48am 
Any news for the main campaign update and final release date?
Earthroot™ Apr 8 @ 9:27pm 
Any ETA on the games full transition to version 1.0?
Laryakan Mar 30 @ 9:01am 
LGM, you promised a new boarding system. Did you made us wait to gave us what was already in SPG2 (which is good), but why did you made us wait then ???
Maximus Mar 24 @ 8:08am 
Hey feyora, there are requirements to fix the ship(material cost) to send it to fleet. Fleets also aren't accepting freighters or frieghtliners. R&D has several prerequisites, the basic one is possessing production plant module at HQ and appropriate level of Hangar to build the chasis you've captured.
feyora Mar 24 @ 7:00am 
Options to send ship to war fleet or to R&D are always greyed out no matter what type of ship I've captured, nor will it goto garage when I select that option, what am I doing wrong?
No One Mar 23 @ 10:44am 
Thank you
danijel Mar 23 @ 12:44am 
@No One
I'll let the guys know about the request for ship info.

Regarding beam weapon SFX, we've done some fixes, and if everything goes OK, we should have the quickfix up anr about today.
No One Mar 22 @ 4:26pm 
oh and the beam weapons sound is off it lingers