ASTROKILL

ASTROKILL

Patch 0.9.4.1 - Linux fixes

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4 Comments
bluemoon  [developer] Dec 13, 2017 @ 6:20pm 
Oh yeah, and you can't use a joystick in VR right now. It will always try to use the motion-controllers if you're in VR.
bluemoon  [developer] Dec 13, 2017 @ 6:18pm 
imagecreature, right now you have to enter joystick-axis values manually in the controls-menu. If they're -1, then that axis is turned off. For example, if you enter "1" for yaw, then the game will use joystick-axis 1 to control yaw. You can enter numbers between 0 and 7. It takes some trial and error unfortunately. I'm working on getting a dropdown menu in there for different joysticks to avoid manually entering axes.
imagecreature Dec 12, 2017 @ 6:49pm 
Got the game to run by quitting Steam VR and starting the game first and then selecting VR mode. That said, the menu options in VR are to the point of being unreadable, very blurry. Second problem is I can not control the ship with a Saitek X52. Ship just spins out of control. What is a solution for the menu and do you have a setup instructions for HOTAS like the Saitek.
imagecreature Dec 12, 2017 @ 6:35pm 
Just purchase the game for Windows 10 and it will not launch in Steam VR for the Vive. Modal window says game does not support your currently active controller. I have the Vive controller and a wired Xbox 360 controller and a Saitek X52 Pro.