Crazy Machines 3

Crazy Machines 3

fischertechnik goes crazy... Machines 3!

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sfamilyuser Apr 1 @ 11:45am 
Level 12 is unbeatable on my system. See my discussion post.
sfamilyuser Mar 4 @ 2:34pm 
@po I do see that now. That is an improvement.

Found one. Funny stuff!
po Mar 3 @ 1:01pm 
We decided to rework the overlap-checks in the fischertechnik mode to reduce the confusion between "true overlap" and "rail is not mounted correctly". In that case the rail will fall down. Hope you see it as the same important improvement as we do.
Did anyone noticed that we created some new funny success animations at the end of the first chapter in the base campaign? :)
sfamilyuser Mar 3 @ 11:46am 
@po Just got version 1.3.1 all of the sudden. Bugfixes?
sfamilyuser Mar 3 @ 8:24am 
@po Thanks! That makes sense.

I will keep working on my levels. How does FischerTechnik view the add-on so far? Are they very pleased with it (aka. they want to make a sequel to it), or just satisfied? Or just don't know yet?
po Mar 3 @ 7:58am 
@pbsieben: Thank you! And yes, we totally understand that you're missing the other CM3 parts in the fischertechnik editor. We had to do this due to a special physics behaviour which is needed for a smooth and realistic fischertechnik ballpath run. Unfortunately the other parts do not work with this customizations!
Maybe we can make another fischertechnik update in the future with more parts. But for the moment we believe we will give the CM3 players a great new puzzle mode with new parts! Btw.: The machines you have created so far are great! Challenging! Keep up your creativity!
sfamilyuser Mar 2 @ 10:55am 
Excellent! Hopefully, you allow more FischerTechnik level customization. Kind of disappointed to see that only basic parts can be included, and that the FischerTechnik parts can't be used in "normal" levels. Why? I could see why FischerTechnik wouldn't want people modifying their parts, but why can't we use them in the regular editor?
[XGS]Entchenklein Mar 1 @ 8:59am 
nice keep up the good work
OmegaRogue Mar 1 @ 4:03am 
OMG