Obduction

Obduction

Public preview update (Hotfix 1.5.1)

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9 Comments
VanGohman Apr 2 @ 8:25am 
Also, please let us base the forward motion on the direction of the touch controller instead of tying to where you are looking as an option. It would really cut down on the hurling sensation for me. :)
VanGohman Apr 2 @ 8:23am 
The performance seems better, but now I can't run (using touch controllers)?

You guys really could use a testing department. :D
Blade Powerhawk Mar 30 @ 2:56pm 
The Vive really REALLY needs performace fixes.
ianl Mar 30 @ 2:15pm 
Thanks for the updates some good fixes there! Hoping there are some general performance improvements in the next hotfix.
korbutschi Mar 30 @ 3:31am 
Thank you for your ongoing effort.
Please clarify the NVIDIA specials you encoded, besides the mentioned LMR - in order to find good graph settings precisely.
Asche Mar 30 @ 12:28am 
Thanks for those fixes.

When not in teleport mode, can you mimic the behaviour of the Vive controller from Onward ?
That is : the controller orientation is the direction were the player go, NOT the headset.
Please, at least try Onward with a Vive, and realize how nausea free it is.
I love to move around without teleportation, and sadly, Obduction is doing it wrong at the moment :/

Such a great game tho !
Grey Dragon  [developer] Mar 29 @ 9:37pm 
Skycoaster... hours away.
Diao Bombsky Mar 29 @ 8:05pm 
Thank you!
skycoaster Mar 29 @ 6:30pm 
When will there be a Mac version?