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Update Notes:

  • Added Police Motorcycle. [ID 188]
  • Added hunting quest condition type. (Condition_#_Type Kills_Animals)
  • Added support for item crafting blueprints to use quest conditions and rewards. (Blueprint_#_Conditions and Blueprint_#_Rewards)
  • Added DamageTool::playerDamaged event for plugins to override damage values.
  • Added support for plugins to adjust gravity per-player. (PlayerMovement::sendPluginGravityMultiplier)
  • Added ability to set 3rd person center in vehicle with "Camera_Center" child transform.
  • Added support for trains on looped tracks.
  • Tweaked vehicle removal to kick all passengers in case of being called incorrectly.
  • Fixed train unable to ram mannequins and double doors.
  • Fixed revoking storage access after death.
4.0 Development Progress:

Earlier this week I put up a blog post describing recent progress on 4.x.
You can find it here if you'd like to give it a look:

4.x Devlog #002[]
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