Sunless Sea

Sunless Sea

STEEL update is live!

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12 Comments
BikeMan 13 Oct, 2014 @ 6:49pm 
LOVING the new combat system, will definitely stream and promote the game again
snowfrost571 10 Oct, 2014 @ 9:30pm 
I thought the combat system was mediocre before. Now it's just terrible. And why is it that I can barely turn the ship? I can't even turn into port without getting blasted to bits by enemies. I get it: some people like a challenge. It's just that when I receive an update I don't expect multiple downgrades.
SomeGuy 10 Oct, 2014 @ 3:42am 
So.. is this like a Space Rangers game?
SteveDuts 10 Oct, 2014 @ 3:23am 
Really looking forward to this.. game is really coming along.
Aramax 9 Oct, 2014 @ 6:42pm 
Looking good. Keep up the good work.
Evanz111 9 Oct, 2014 @ 4:38pm 
The new combat looks great, definitely what this game needed!
Evil Organ 9 Oct, 2014 @ 11:18am 
the game is shaping up nicely, big thanks to failbettergames for this beefy update
Blackleaf 9 Oct, 2014 @ 10:23am 
onyhow: I've noticed it also decreases slower now too. So I suppose it's a double edged sword. I guess it's to stop your crew from going insane while navigating around the monsters or ships you are fighting.
kawaii-desu (⊙‿⊙✿) 9 Oct, 2014 @ 10:22am 
PLZ PLZ PLZ PLZZZZZZ fix the enemy turn rate or the player turn rate, I find myself uselessly wasting a lot of fuel trying to position myself away from firing angle. At the moment the real combat is either engage/disengage until they're dead or 1-on-1 up front which you'll probably loose since most enemies hit well beyond half the hp of the first boat
onyhow 9 Oct, 2014 @ 8:19am 
Blackleaf: new feature. IMO it probably defanged terror a bit too much...I can easily sail from London to Salt Lions (under original map) with 1-2 terror generated at most easily...I think the terror gain rate should go up a bit, but not to the old level tho...