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Face of Mankind
With the most recent patches we have done some balancing and implemented VOIP!
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+ Increased the damage of all long rifles and grenades by roughly 40%.
+ Increased the territory lockdown timer to 36 hours.
+ Increased the world-service takeover cooldown to 36 hours.
+ Increased the range of VOIP.
- Fixed a bug that would occasionally cause strange voice artifacts.
- Fixed a bug that would cause players to receive the "already logged in" error for an extended period of time.
- Fixed a bug that would cause turrets to be deleted from apartments on server restarts.
Patch 220.127.116.11 (VOIP):
+ In an effort to correctly tweak and balance it, we've implemented VOIP for general chat. You may configure and disable VOIP in your audio settings, and a push to talk key has been added to the game (default Y). An icon will appear above the head of any player that is broadcasting, and the mute feature extends to VOIP as well.
Patch 18.104.22.168 (Upgraded Sound Libraries):
* We've upgraded the OpenAL library used by the game to prepare for the addition of VOIP. If you encounter any issues with sounds after this patch, please let us know!
+ Increased the base ammunition of all magazines by roughly 50%.
+ Reduced the weight of the standard and light armor sets.
+ Increased the fall-off range for weapon damage. This has the effect of letting bullets travel further, but slowly decreasing the damage done outside of their "effective range".
+ Increased the amount of damage done by stun weapons.
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