Habitat Major Update - v0.20

9 Rate up
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djspade Aug 26, 2014 @ 6:30pm 
Hopefully HAL doesn't turn out like the one in 2001: A Space Odyssey and eventually turn on you...
Jadiwan Aug 23, 2014 @ 4:05pm 
Just want to say. This is a great game.

Like the idea of being able to tag a weapon with a keyboard number.. It would be nice to be able to group weapons. This way if I got two fireball hands on the bow and two missiles on the left and right. Grouping would allow me to fire bow group, left or right group. This would make combat a lot better.

Save function would be great.

Having some trouble with modes. The longer I played and did things to my ship. All of sudden I wasn't able to get out of either destroy or add supports. When I clicked on add to turn it off, it would turn on remove. Not able to pick up items to add unless I can get out of add or remove mode.

Great game for a new alpha. Hope to see more updates soon.
Face-Of-Mercy Aug 22, 2014 @ 7:13pm 
Also, range has been nerfed severely on the station vulcans. bad. need some form or mid to long range weapon other than rocket pods and SDCs, i can't defend myself well from clouds.

I've noticed that I can't move quickly enough to get out of the start area because the HQ is so bulky, so maybe more than just two ion rockets? Maybe one for each corner? I think that would be nice, so the station could move properly without needing to attach other rockets. Also, I can't seem to find any more omni thrusters. Those were amazing, but i can't seem to find any, or at the very least, they are super fricking rare. are they still in-game? Thanks for listening (I hope)!
Face-Of-Mercy Aug 22, 2014 @ 7:13pm 
like the game, and the new HAL function is cool. Still need a way to chain rockets to activate at once, not sure if that's there and i can't find it or what, but i can't do it. Also, nanomachine clouds are all over the flipping place. Can't survive for more than 20 minutes 'cause the bastards keep hitting me so hard i can't even escape, and that minefield next to spawn essentially cuts off all escape routes.

Autolock via the AI Brain is nice, but needs a LOT of tweaking, at the very least, you need to be able to set priorities for your guns. Station Defense Cannons are godsends, but only when the damn things lock on to what i want. That unarmed station next to spawn kept getting the cannon's attention and i was getting blown to pieces by two clouds.
lord.fist Aug 22, 2014 @ 4:16pm 
Bought the game, keep dying in first 15min of the game by those clouds... It is almost impossible to target things in this game
Rexicutor Aug 22, 2014 @ 3:37pm 
Still waiting on a save function, but I'm enjoying the new features none the less!
Krakenous Aug 20, 2014 @ 9:21am 
Great sounding update guys :), some cool features getting in! Still waiting for a save feature then i'll consider a purchase.
Jaquarius Aug 19, 2014 @ 6:59pm 
I love the game, but I keep dying in the first 10-15 min. So I was wondering if there will be some sort of sandbox mode, a game mode with no enemies, or just difficulties.
SgtWireless Aug 18, 2014 @ 1:28pm 
Bread Warrior Aug 18, 2014 @ 10:37am 
I'm going to make my comment very simple: This update makes me happy.