Master of Orion

Master of Orion

Release Date and Post-Release Plans

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54 Comments
ph0en1x Aug 26, 2016 @ 11:26pm 
Awesome! I would also like to see Tactical battles in multipalyer and the Galactic Council. :)
WadeStar Aug 25, 2016 @ 11:18pm 
Among the things I don't miss from the original MOO trilogy are the Antarans, the male fantasy Amazon alien trope, and the offensive space Jew bankers. Kudos to the devs for their good judgment. They kept the legacy alive while leaving behind its more problematic warts.
Lord Bubba Aug 25, 2016 @ 11:18am 
NOW I'm disappointed with this game! All this time I've been giving the developers the benefit of the doubt, but I don't see no Anatrans, except in the news ticker tapes, no Colony Leaders, and no Loknar's Avenger when you defeat the Guardian of Orion. Oh yeah, not to mention that the Guardian is virtually impossible to defeat in mid game! I'm giving this game a thumbs down and that does not mean 'sheathe your sword!'
AugustusKron Aug 25, 2016 @ 7:33am 
Great stuff, looking forward to following the updates as they roll out, and good luck on launch day!
Lithari Aug 19, 2016 @ 7:23pm 
@litharus: Well, considering Multiplayer tends to be full of impatient people that want the game over and done with as fast as possible, the lack of tactical combat is a good thing, i mean, you can just press a button and the game says if you win or lose.....quick...easy....which most players want anyway, so you are likely just complaining for the sake of complaining.

In this generation of gamers, fun is mostly gained via them winning, playing the game itself was not fun for them, just winning....that is when multiplayer (for me anyway) ceased being fun....if i didn't rush, they moaned and bitched, cause they ran out of resources trying to punch through my defenses, which their rushing ships couldn't break through, if done properly, they could have gotten through easily....but they were too impatient and quit within 5mins of running out of resources.

My point is, multiplayer is MEH, co-op is more fun for me, but in real-time games, turn-based, nah....
Midnight Aug 17, 2016 @ 6:35am 
@Itharus Ok, bye bye! :P
Itharus Aug 17, 2016 @ 12:37am 
Wow. You guys are releasing this? Seriously? You guys took into account basically NONE of the player feedback or suggestions. You don't even have playable combat in MP. The battles are a complete simplistic joke... horrible. I got this game really early and have been consistently let down and disappointed. This is the final straw I guess. Horrible. Enjoy the $50. It's the last cash from me that NGD and Wargaming.net will ever see. Sad. This had so much potential.
Shade Meadows Aug 15, 2016 @ 2:46pm 
@slamradio i agree in ALL regards, Well said!
Midnight Aug 15, 2016 @ 8:41am 
@slamradio +1
slamradio Aug 15, 2016 @ 8:33am 
I have been playing in early access for many months now and I would like to take a moment to applaud this company and it's development team. You guys are top notch. Thank you for continually informing us on what is going on, what your plans are, and sticking to it. Thank you for developing a stable game (I'm sure people have had issues, I have not...) with a steady stream of stable improvements, massive changes when needed, proper redesigns, and an intuitive UI. I have watched and played this game from infancy to now and I am thrilled with the progress that I see and the anticipation of what is still to come. Best of luck with sales, keep the fantastic work, I'm looking forward to hundreds of more hours on here (and as you've said, with the modding which will be available those hours may just be the beginning..). Bravo guys and gals, bravo.