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RELEASE NOTES [1.0.45]See all 8 comments
- Fixed an issue where food, industry and science stockpiles have no effect when consumed.
- Fixed an issue where the cadaver stockpiles from the Necrophages "recycling" trait have no effect when consumed.
- Fixed an issue where units can walk outside the battlefield.
- Fixed an issue where an error (KeyNotFoundException) appears when some tiles cannot be targeted in the battle.
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