Sid Meier's Civilization VI

Sid Meier's Civilization VI

Civilization VI: John Curtin Leads Australia

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220 Comments
新田一歌 Mar 17 @ 6:44am 
来个the stolen generations,降低周边蛮族营地的刷新率和蛮族部队的生产率呗
markus.schilling1 Mar 15 @ 10:39am 
Tolles Spiel mit Australien
Gameplay Mar 15 @ 6:06am 
Only $100 more bucks and we can have a complete game.
AGES99 Mar 14 @ 8:51am 
Where's Henry Parkes?
Hanzawilhelm (In Valhalla) Mar 13 @ 2:07pm 
Would have rather Canada - but thanks for a city state...
Septyr Caleb Mar 12 @ 6:35pm 
Australia is OP.

they have a unique tile improvement which makes Desert Tiles able to have at LEAST 2 food AND 2 Production AND when connected to Pastures, they add Production to them so Deserts are suddenly AMAZING to have cities in not to mention the fact that their Infantry Unit replacement (you know, when you'll actually START fighting ACTUAL wars) gets +5 combat next to Coast Tiles AND +10 COMBAT IN FOREIGN LANDS and, as if that isn't enough they get Bonus Production if war was declared upon them or if they liberated a city for a fuckton of time (like, long enough to last you until the next one) this allowed me to get the Science Victory, something I was beginning to suspect as impossible because literally any other victory would trigger before it Australia gets NO science bonus and I was like 2 eras ahead the ENTIRE GAME I got Future Tech like 40 times and so my science was unbeatable and my Production was just INSANE just Australia is best Civ
anne-jourdan Mar 12 @ 10:36am 
sublime !
hollikill Mar 10 @ 12:30pm 
Yay
Allen Wake Mar 8 @ 7:09am 
Aussie Aussie Aussie!
Brynjarr Mar 7 @ 5:35pm 
Ah, yes, the famous Australian civilization....