100% Orange Juice v1.5 "Nice Jingle", the biggest content update to date, is now live.
DOUBLE EXP WEEKEND 4-6. July! Play online for double experience gains!
Changes: - A Basic Color Pack with 4 extra color presets is now available for purchase for each character in the Shop. - Character color can be toggled by clicking on a multicolored orange under the character portrait. - Added option to select Random as the map in Free Play (new default selection). This randoms the map out of the ones the player has unlocked. - Added option to select random character in deck creation (icon to the right of character portrait). Color can still be toggled after randomizing character. - Added a new method to review last used cards. There are small card icons in the bottom right corner that update with recent cards. Mouse-overing them shows the full-size card and name of player who played it. - Added short character descriptions to New Game character selection - Added unlock notification for new multiplayer items that appear in the Shop as you level up - Added more wins for Poppo - When attempting to join a game that hasn't yet started but has 4 players, you now join as Spectator, instead of receiving the "Lobby is full" message. - Sounds now play even when the game is not in focus. - Added option in Configuration to mute sounds when game is not in focus, as before. - Card and button animation speeds have been adjusted for high game speeds. - Changed the CPU takeover when a Spectator joins as a Player to happen at the start of the next player's turn instead of immediately (indicated by flashing character portrait)
Balance: - Holy Night card has been limited to 1 per deck. - (Playable) Boss Robot now has 6 max HP (down from 7). - (Playable) Flying Castle now has -2 Defense (down from -1).
Fixes: - Updated the descriptions on x16 Big Rocket and Flip Out to accurately describe their effect. - You can no longer click Join/Spectate on the lobby screen before host is back in the lobby. - Fixed crashes resulting from Steam being offline while playing. - Added a check to better remove old 'ghost' lobbies - Fixed several issues that might cause the game to desync when host quits. - Fixed a problem resulting in a player possibly loading no map and seeing all characters KO'd.