Version 1.1 is now available; please make sure you restart your steam app to download the new and improved update. (confirm Version1.1 in top left of loading splash screen)
Change Log V1.1
Change Log From Version 1.02
*Repaired deck 6 Personnel start bug
*Fixed cargo Hold Access
*Moved Pistol (Choice) at start so its easier to find and pickup
*Removed live Eggs from cargo Hold
*Introduced new loadings screen (This currently is the default loading screen, I will be working on getting the menu etc load screens to revert to the old one.
*Escape now works in sub access corridor and simulators
*Revised deck 3, ops store room b VA
*Improved AI and tweaked slower creatures so they get stuck very rarely, if at *all.
*New controls - In game - Menu/Extras/Controls
*Made more doors easier to access without crouching/nudging
*More random spawns and enemies
*Added a few more surprise pickups
*Remapped keys (can be viewed in controls)
Sprint is now left shift
Oxygen level is now Q
Map is now LeftControl
Helmet Light is now F
Instant weapon switching, number keys (Not num-pad)
There are some other small changes and improvements. For the next update in around 2 weeks i will be looking at getting the weapon clipping sorted and a more functional and versatile options screen. Gameplay should have no more issues, if you find a bug please report it in the Bug Report.
Thanks, and enjoy