Half-Life: Source update released

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bahrelius Jun 20 @ 1:14pm 
Learn the right firearms terminology. "Fixed Glock to have 17 ROUNDS per MAGAZINE to match the original Half-Life" is what I think you meant to say. Glock should be capitalized as it is not a generic name but the name of a firearms manufacturer in Austria. The bullet is only part of the cartridge (the term for the combined bullet, casing, powder, and primer). Round is an acceptable term for it. A clip is a metal clip that holds cartridges and is inserted into a fixed magazine (like that of the M1 Garand). Glock semi-automatic pistols don't use clips; they use removable MAGAZINES.
SteeliestGunz trade.tf Jun 11 @ 6:01pm 
Why would you need steamVR to play this game
christob Jun 10 @ 1:18pm 
Problem with Anomalous Materials. After I've gotten into the HEV suit, I'm supposed to approach Barney and then he's supposed to let me through the doors. Instead, he stands and does nothing. Everything I try while in-game to make him do something is all in vain. What do I do? I'm also running Windows 8.1
ericfriesnburger98 Apr 1 @ 2:48pm 
There's a problem with Residue Processing. It's where the conveyors take you through the waste processing part, there's some extremely weird graphical error at the corner right before the ceiling crushers.
maulvader1401 Oct 22, 2014 @ 3:09pm 
It seems there is a problem in the chapter "Arrest". After the arrest, the game stay hold and
I can't go on; the unique key which run is "F", the lamp turns on and all the screen puts white and black.
Is there any patch that fixes this error?
Garfield (The Cat) Aug 18, 2014 @ 12:18am 
Wow, I just noticed that you guys updated an ages-old game for absolutely no reason other than to really make it feel like an upgraded Half-Life. Good on you.
ealsakhria Aug 9, 2014 @ 5:35pm 
i have a bug whear when you are in the test chamber controll room whear the scientist in the chair is floating
Dozer86421 Aug 1, 2014 @ 11:33am 
Half-Life: Source is awesome.
FireFF2 | Krampfcookie Apr 16, 2014 @ 5:45am 
The bug is in HLS [Beta] release
FireFF2 | Krampfcookie Apr 16, 2014 @ 5:44am 
i found a bug in the chapter residue processing. when you go into the machine maps, there are some reflecting textures bugging in the air. Fix this please.