Offisiell spillgruppe

Conquest of Champions

Profil _

392 Medlemmer  |  11 I spill  |  29 Tilkoblet  |  0 I gruppesamtale

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Kunngjøringer _
Today's patch has some refinements to the pre-spawned soldier system and some fixes for loading.

Improvements
  • Pre-spawned Soldiers:
    • Player One now starts with 2 soldiers with a combined resource total up to 26 gems.
    • Player Two starts with 3 soldiers with a combined resource total up to 30 gems.
    • Soldiers with on-deploy abilities are not selected as part of these pre-spawned soldiers.
    • Soldiers above 18 gem cost are not selected as part of these pre-spawned soldiers.
    • Made soldier selection a bit more random, picking between at minimum the top 3 combinations that are at the maximum resources allowed for pre-spawned soldiers (30/26)
    • Please let us know your feedback on this new functionality on the forums!
  • Additional improvements to AI

Bug Fixes
  • Fixed an issue that could occur if a quickmatch was found while loading into another game
  • Improved fallback on game logic loading which should prevent game loading from stalling
  • Fixed an issue where pre-spawned soldiers would be not be flagged as in play in some situations, allowing them to be dealt into the player's hand
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