Lichdom: Battlemage Enters Alpha, New Build Available

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Tibetan Monk Jun 18, 2014 @ 9:32am 
Open world would be really fantastic, but this is a great game anyway. Can't wait for full release.
Slashimus Jun 18, 2014 @ 7:41am 
@s.b.Newsom: I do understand what it means to test a game. In this case, however, I mostly bought the game to support the developers. I love their concept and what they have done so far, so I do think I'll wait for release before I play. I'm not complaining about the bugs or issues. I know it's an alpha, unlike many people that buy early access games.
PraiseTuna Jun 17, 2014 @ 2:12pm 
They mention the planned release on the store page, look under the "Develipers note" right below the videos.
s.b.Newsom Jun 17, 2014 @ 12:03pm 
@Slashimus: You don't quite grasp the idea of testing a game do you? You should wait until the game is released if you want to avoid problems. Else, play it now, find issues and help the development team.
Slashimus Jun 17, 2014 @ 9:02am 
Hmmm...with all these known issues I'm likely going to wait for the next patch or two. How long until final release?
0perator 88 Jun 17, 2014 @ 12:56am 
Open world very much needed for a good game. Not essential but always good. games like Fable and Reckoning felt too constricting. When I think RPG I think exploring, unless this isn't an RPG and just a wizard simulator? (which can be a good thing.)
Phenax Jun 16, 2014 @ 11:07pm 
I would love this game even more if it had open world and/or multiplayer.
Craser22 Jun 16, 2014 @ 10:12pm 
Do the team ever reply to these comments? I'll give it a try anyways.

Will there only be linear "rail-maps" or do you plan to implement any open areas? Gear, character developement? Will you ever enable jumping? Levitating? Thanks
doge Jun 16, 2014 @ 6:59pm 
This game looks like it's going to be awesome; I saw it at PAX and now I'm hyped it's actually being worked on, unlike many of the early access games.
FluffySnuffy Jun 16, 2014 @ 5:38pm 

Yes, that was implemented a while back. Think last month.