After the launch yesterday, it's time to get stuck into development once again! Thanks to everyone for the questions and comments!
I've been doing my best to keep up with all of the feedback coming through the discussion boards, email, Twitter, and Facebook, and from that feedback I'm working out what to work on first.
Some issues raised were:
* Performance issues (on certain CPUs/GPUs)
* Window/Screen issues
* Controller support
I'm going to focus on the performance issues first since it's important to have a game that works on as many computers as possible. I'll also look at the problems with windowing/fullscreen/flickering that a few people have mentioned.
As for controller support, it's something I'd like to do, and I think it's feasible to support it in Dungeon Dashers. However, it's lower priority right now, since I'd like to get more content and features in the game first.
I've heard that the game works pretty well with a controller mapping program like Joy2Key. So if that's important to you, let me know how it goes, as well as the setup you use. I'd be interested to know which controller configurations work best.
Keep the feedback coming, and let me know if you have any questions!