Gameplay - Added new game mode called Life Mode. The survivors share the same pool of lives and lose when there’s no life left. - Jacob collision edited to prevent him from going through walls. - Batteries now last 2 more minutes. - Batteries now fully regenerate the flashlight. - Phantom is now a little slower. - Characters now start the game with their flashlights off. - Planks now disappear when unlocked.
Stage - Added a new map: Factory. - Moved some monster spawn points.
Interface - Some menu changes. - Changed mouse cursor. - Fixed lots of bugs causing character buttons to become available when they shouldn’t. - Fixed lots of bugs causing unsync between players and host while in the lobby.
Network - Reduced udp packets size to improve connectivity. - Reduced number of packets sent (some were being sent unnecessarily). - Fixed bug causing players to send packets to a non-existent host (used to crash). - Improved networking stability. - Packets now correctly compute their size.
Bugs - Fixed a trap that didn't work. - Fixed bug causing crashes between matches. - Fixed crash when the default resolution doesn’t match the screen. - Fixed incorrect cast when loading a character. - Fixed bug causing crash for non-host players. - Fixed bugs causing crashes related to the game interface. - Fixed several bugs causing random crashes. - Fixed several minor bugs.