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SteamVR

Destinations: The Quest Update

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Comic Feb 5 @ 4:47pm 
H A T S
Trineas Feb 1 @ 2:07pm 
Great update. Fixed the physics bug on the Mars map that would cause the game to lag if you put a physics object on top of the rover.

On the other hand, the water on Illia’s Retreat doesn't have any physics properties at all, all objects just sink. And I know it's supposed to be stylized, but can we have some 3D water for Destinations? Alex Vlachos talked about height maps and use of tessellation hardware seven years ago at Siggraph...

One more thing: Not sure if it was on purpose, but the night sky in the Clockwork map was the best one I've seen so far in any VR game. Because it's unrealistically bright, you don't get the big contrast differentials that cause the lens flares due to the fresnel lenses. Also no sparkling.
Juesto Feb 1 @ 11:30am 
how to play without vr?
HammerPavel Feb 1 @ 5:48am 
hl3 leaks? pls?
ddblue Feb 1 @ 1:46am 
I like where this is goin'. Giggety.
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