Dev Log #29: Foundry

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(Sandwich) The Bread Apr 20, 2014 @ 9:06am 
@IraenShift, Invest in sneak with and unarmed combat. You can play through most of the game without even picking up a weapon.
IraenShift Mar 21, 2014 @ 10:52pm 
I'd like to comment that the new trade preferences/don't want to buy thing is really annoying. It's going to be hard to proceed in my current game given the propensity of rathounds to just pop up and the expensive nature of grenades powerful to take out robots. -- It makes it really hard if you can't sell anything or can't really make any money, but you really need to buy bullets/healing stuff. -- I think the multiple insta-death dealing robots in the GMS compound is excessive. It's difficult enough to predict when they'll be where without having to navigate back out of a spot where they can basically see you from any side.
von_krysiak Mar 18, 2014 @ 7:08am 
DEFINITE NO to objectives indicator! may as well add microtransactions and /dance emote then...
I mean this is supposed to be dark world filled with options for exploration (and dying in a violent way hehe)
Styg Mar 5, 2014 @ 6:20am 
@Aindo Level can will probably be raised in the future, but it won't ever be completely removed.
arclightshock37 Mar 4, 2014 @ 2:44pm 
@TheDude47 An objective indicator would be stupid. This game is about exploration, delving the dark depths of the underrail. Some npc's flat out tell you how to find places with precise directions. Nor does it need to get any easier than it already does with the easy mode. You'll just have to play smarter if you want to succeed. I'm not that talented of a gamer or that smart of a guy so if I can do this game on normal than anyone should be able to do it on easy.

And as for you styg, I'm glad to see the game world getting bigger, that's what I look forward to most with every update. Exploration and salvaging/looting are always my favorite aspects to these sorts of games. Keep up the good work, hope to see the new content soon!
seraphimblade Mar 3, 2014 @ 11:42am 
Sounds good. Gotta love that last teaser, of course.
"Super secret", huh? I hope its something else like the Dragunov. Or maybe an RPG of some sort? :3 But that's just my two cents
TheDude47 Mar 3, 2014 @ 7:41am 
dev's please hear me. i have romanian blood in me (my mother) so make honor to eastern europeein countrys and add these features in the game (the ones i mentionned in my post before) ^^ LOVE.
Aindo Mar 3, 2014 @ 7:13am 
Any plans to remove the level cap? It was kind of depressing hitting the cap and not being rewarded for exploration.
TheDude47 Mar 3, 2014 @ 4:45am 
please make a noob level difficulty because i die like shit in this game.
Also, i would like a nice HUD option that shows cleary where my next objective is.

If this never gets in the game, well i've lost 8 euros. And that's too bad, because the game is really good despite those flaws (especially the objectives indicator), and i would love to put my head into this longer.