Version 1.0.40 now live

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Ace Aug 21, 2013 @ 9:05pm 
"I'm still waiting for the C++ error to be fixed, Not sure why, it only seems to kick in when I zoom my camra out in combat." yes!!!!
Stabbey Aug 19, 2013 @ 5:00pm 
Three balance tweaks I'd like to see played with in the next beta patch:

- Troopers can no longer use Spoils of War to capture turrets. (So turrets are worth building again.)
- When Warlocks cast "Death from Above", there's now a 0.5 to 0.75 second delay between when the cloud appears above the units and when the meteors start to fall. (So you have a chance to react.)
- The "Move" command (M by default) now works in Dragon form. (So you can order a retreat.)
Matteo11 Aug 19, 2013 @ 2:43pm 
For those having trouble on intel laptops, be aware that this game still picks Integrated Video. Change to your GPU in the Nvidia control panel.
Arsene-Lupin Aug 19, 2013 @ 1:32pm 
Is there an auto-cast feature? If there is, could you maybe improve it in a future patch? And if not, please add it in.
[VCBC] KillerDeath Aug 19, 2013 @ 1:28pm 
finnaly i can play the 2nd chapter without lagg :D
Inucan Aug 19, 2013 @ 7:39am 
hope that soon comes an option to disable the golden dragon skin so we can chose when we use it and wen not and of course fixes for the game great work and hope for more
Shadow Aug 19, 2013 @ 2:55am 
You guys are awesome.
Larian_Octaaf Aug 19, 2013 @ 1:44am 
@Ping > skill , we've finally been able to track that one down. It should be fixed in the patch after 1.0.40
PKS || Mr. Slave Aug 18, 2013 @ 8:23am 
I'm still waiting for the C++ error to be fixed, Not sure why, it only seems to kick in when I zoom my camra out in combat.
DS Aug 17, 2013 @ 10:54am 
" Major change: performance on raven for dualcore systems "

Indeed one of the best changes