Just a quick announcement that there will be a save game breaking patch early next week, which will mean you have to start new games. Tonnes of changes and new items in this one, and that means the inventory system has been completely refreshed - save games will not work! So get any current games wrapped up if you don't want them forever incomplete.
We'll post the full changelog next week - it is gigantic - but for now here's a look at the forthcoming first-person trombone being used in combat:
And since this was filmed with have been informed by trombone experts as to the correct orientation of the animation and holding of the instrument, so when you see it in game it will be correct!
As well as comedy distraction tools to buff up stealth, this patch is mostly about stomping bugs and changing item handling systems, which I'll explain in a video next week.
Late October will see the next biome and NPC update, with industrial biome and some of the scarier NPCs arriving. Exciting times.