We’ve been working hard on performance since the last Frontline News, though of course not everyone on our team is a programmer, so we have some new sounds to show off alongside our other news…
^screenshot by player [INEGRONI]MASTERMASCO^
Unity Engine Update
If you didn’t know, Verdun and Tannenberg are made in Unity. This means that when Unity releases updates, both good and bad things can happen with our code - luckily, this time it’s all good!
In short, the latest Unity update fixes some issues and makes some improvements which should have a big impact on performance. Combined with work we’ve been doing on how ragdolls are handled, we’re looking at perhaps a 20-25% improvement in performance - this will depend on the exact combination of hardware you’re using, of course.
There is still more work to be done to get everything ship-shape, but we’re hoping to be able to roll out this update soon!
On the topic of teasers, check out these five new weapon sounds, all recorded from real guns!https://www.youtube.com/watch?v=HNODFxU7YHw&feature=youtu.be
These new sounds will also come along with a new sound system, which among other things should make it easier to get a sense of where sounds are coming from in the environment around you.
Steam Live Stream!
This Friday at 4:00 PM CET we are going to be trying out a new feature on Steam - live streaming from our Steam Store page! If you’re interested in watching us play and chat about Verdun, just visit the Verdun Store Page. Both through a web browser or inside the Steam app itself will work fine.
We hope to see you there!
Keep an eye on our Steam news (follow us if you like) or watch for our announcements on Facebook
to hear about our next Frontline News post.