Just a very short announcement. Top Meadow and Game Dev Castle have taken over the future development and publishing of Contraption Maker. There will be a longer announcement in the next week or two laying out future plans and where we want to take the game.
I (Kevin Ryan) will be doing all the development on Contraption Maker in the short term. I've been working on the game with Spotkin for the last few years and was responsible for creating all the parts and the physics in the game. Now I'm responsible for everything. Oh no... I mean, Yay!
A little about my background:
I was the original designer/programmer of The Incredible Machine. I first started making published games over 35 years ago and was one of the 4 owners of Dynamix before it was bought by Sierra. See the attached picture for some of the games I've worked on. I'm really looking forward to continue to work on Contraption Maker.
In this latest free update to Contraption Maker we have added a few new parts. Meet Andrew and Zoe. Two eggs that have some special abilities.
Andrew is a true tennis star recently earning a silver medal in the Egglypics losing to John McEggroll in the finals. If anything comes close to him he will bat it away with his tennis racket. He is also able to knock away ghosts with one swing of his racket. When not swinging a racket he writes novels.
Zoe is a wonderful photographer who loves nature and will snap photos of any critter that comes close. The flash will startle some of them and cause them to back away. Her flash will also make Zombie Tim turn around and walk away. Any ghosts hit by the flash will turn blue and they will be unable to spirit away any other parts for a short amount of time.
She is also a Duck Egg which is the best type of egg there is.
If Zoe's Camera is jostled hard enough it will flash which will scare away various creatures.
You should be able to make some cool contraptions with these new parts. Have fun!
Mighty Knights Update Sneak Peek
There is also a Mighty Knights update coming in the future. There is a cast of Mighty Knight characters and they each have their own special abilities.
It also has a complete terrain system with an editor tool.
It seamlessly works with all the other Contraption Maker parts.
Here is a quick sneak peak of it (note: work-in-progress with some "not-final" artwork):
The Mage casts a spell and creates a Grunt.
Setting up the Archer's behavior. She is very deadly.
Testing the collision borders created when the Digger digs his way through the terrain.
Choosing options in the Terrain Tool.
Playing around a little with an earlier version of the Terrain Tool.
The Mage creates a Grunt who runs over and climbs a ladder.
Hello all, and welcome to another new Contraption Maker update! This update is free for owners of the game, and it should come to your Steam library shortly. If you aren't getting the update, restarting Steam usually does the trick.
The main focus of this update is a new type of puzzle that we are trying out. We are calling them "sandbox scenarios", and we are pretty excited about them!
Sandbox Scenarios are are located in the puzzle menu under the new "Sandbox" tab. The way to think about these is kind of a structured version of the Maker Lab. There are a number of scenarios to play through, and most aren't actually that difficult to solve. Instead of doing things the easy way, show off your creativity and solve it in the most "Contraption Maker" way that you can. You are given access to as many parts as you need to get through these scenarios.
Once you have finished a scenario, you can share it to the Workshop for everyone else to check out. Did you get the egg in the box in a way that you are super proud of? Share it to the Workshop and show off to everyone else how you did it. Scenario solutions are all shared together to make it easy to see how everyone has solved a certain challenge.
Are you working on something super awesome that you can't finish in one play session? No worries! Just leave your scenario and come back later, and your contraption will save exactly how you left it.
We are excited to see how everyone solves these shared scenarios in their own ways. You are more than welcome to complete these as easy as you want, but where's the fun in that?
The new sandbox scnearios are coming with some new achievements as well. These are a little experimental, and if this is something everyone likes we would love to add more.
Sandbox achievements add specific challenges to some of the scenario levels. Getting the basketball into the box is pretty easy, but can you do it using only ropes and teeter totters? Please let us know in the forums if challenges like this are interesting, and if you would like to see more of them!
Unfortunately some of the Halloween puzzles snuck out with a few issues. The puzzles have been fixed and should now all be solvable :-)
Sandbox scenarios are something we think will be fun, but we definitely would like to hear your feedback. Is this something you find fun? Would you like to see more of these in addition to more achievement challenges? Let us know in the forums what you would like to see!
To celebrate October and Halloween, we just put out a spooky free Contraption Maker update for you all to enjoy! This is smaller than a normal update, but stay tuned for a few weeks from now when we launch our awesome new "Sandbox Update"!
A new pack of 15 puzzles has been added. Are you brave enough to play through this Halloween themed puzzle pack? Some of the puzzles are scary hard, beware.
We added a ghost with a mind of his own. The ghost will float around and chase after any parts that have the ability to move. Don't let him get too close though. Any movable part that the ghost touches will disappear!
New Project Update
Our new project is coming along quite nicely, and we are getting really excited about it. Here is some more concept art for you to check out.
Thank you all for your patience, and enjoy our latest free Contraption Maker update! This update was very helpful to get Justin and his team up to speed on all of our systems in Contraption Maker. This will make it much easier to get future updates out more often.
Here are all of the awesome new things you can find in this update:
New Play Blocks
The Play Blocks are a fun new type of part. These blocks are like our wooden board parts on steroids. Play Blocks come in a variety of different shapes, and can all be freely rotated and sized. They also all have a number of rope attachments on them as well. Stack them up, knock them down, make elevators, gates, and more! There were some super "fun" physics problems encountered while trying to implement these blocks, but Kevin powered through them all and we are really excited to see what sort of fun things you guys do with them.
If you think of any new shapes, or something that you think these blocks really need, please let us know in the forums.
This is a smaller puzzle update with just 10 new puzzles, but they are all centered around the Play Blocks. The main purpose of these puzzles is to show some ideas of how they can be used in your own contraptions.
We have changed around how the menus in the game are organized. The game is now separated into "Puzzles", "Contraptions", and the "Maker Lab". You have always been able to view player contraptions from the play menu, but they have been hidden over on the side. We wanted to make the distinction between these more clear since a puzzle is something you actually have to solve, while a contraption is just something that you watch.
Also, as we start to add new puzzle types in upcoming updates, it makes much more sense for puzzles to have their own section. You will notice if you go to the puzzle section that there is a new puzzle type called "sandbox" coming soon. More on that later!
Maker Lab Templates
Templates are a fun new feature that we added to the Maker Lab. It can be really daunting to go to the Maker Lab and start with a blank blue screen with no idea what to do first. Now if you don't want to start with a blank canvas, you can start with a template.
Templates are separated into puzzles, contraptions, backgrounds, and mods. If you know what you want to build but you don't want to worry about making your own background, start with a pre-made background and just focus on building. Templates work just like other Maker Lab contraptions, so you can copy and paste parts into your own projects. See someting you like in one of our templates? Select it, copy it, and paste it into whatever you are working on.
Are there certain types of templates that you like more than others, or types that you would like to see more of? Please head over to the forums and let your voice be heard!
Achievemnents have been added to give you some challenges to work towards. This is just our first batch, as there may or may not be some new type of achievements I'm pretty excited about that may or may not be coming out with these elusive new "sandbox puzzles". I may have already said too much. I think government agents may be coming to take me out now.
Here is a bit more (very early) concept work from our new upcoming project. It is going to be a standalone game from Contraption Maker, but it will be in what we informally call the "Contraption Maker Family".