Patch v0.2237 - PatchZilla!!!

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Amatsuki Aug 23, 2014 @ 12:48pm 
when we getting controller support?
Kodi The Flying Lumberjack Aug 22, 2014 @ 3:03pm 
nice! keep the good work!
Reather Aug 18, 2014 @ 2:19am 
so - new char created - here comes the correction: the older chars (with equip and stuff) are gone - but my world is there (thankfully) interesting idea: to kill things and gather data. and also nice that you can create a broken frame now - will be useful - so, thanks for the update ^^
Umbreon™ Aug 17, 2014 @ 9:04pm 
World generation took me a good long while, about 5 minutes here. It's not like that's a bad thing, as I only have to do that once for every world.
But anyways, I like how you "zoomed in" the whole game perspective. Everything looks better, although at the same time I wish I could see as much as I could before. It's like being forced a lower FoV, but I'm generally fine with low FoVs. Great update either way, keep up the good work.
LordShaggy Aug 17, 2014 @ 11:35am 
If you are having any issues with loading and such, try making a new world new character.
shadydeath Aug 17, 2014 @ 10:03am 
well just tried through ingame. the game got stuck on submitting ticket
Ste4mPunkProgrammer Aug 17, 2014 @ 8:48am 
On weapon damage: Weapons need to be recrafted! we rebalanced the numbers but because weapons are dynamic they dont 'automatically' get the change unless you 'recraft' them.
LadyAijou Aug 17, 2014 @ 8:33am 
We need in game tickets filed, along with dxdiag files for those having issues with frame rate. We made significant optimizations, so we have to investigate on a case by case basis.
shadydeath Aug 17, 2014 @ 8:09am 
since this patch i had more frame rate drops then before. had a steady 60 all the time with no lag.
became worse since the patch.
World gen is as stated by tom taking alot longer then before
Tom Trustworthy Aug 17, 2014 @ 5:53am 
Creating a new world after this patch took a pertty long time... like 2 to 3 minutes... not really worried. Just wondering if others noticed?